First, the draw probabilities: 40 cards 41 cards And, here we have a pretty picture again: And, once again, here is the data for your land-drop probabilities: 40 cards, on the play 40 cards, on the draw 41 cards, on the play 41 cards, on the draw And here are some more graphs: Once again, I've selected common land counts16, 17, 18and graphed them independently
Even outside of these new mechanics, the creatures in this deck still have a lot to offer
as a kid it could make you king of the playground, and today it can make you king of the hobby
Both Urborg, Tomb of Yawgmoth and Cabal Coffers are pretty expensive cards
Vampirism allows it to offset the life point costs of its other spells by draining the life from opponents and their creatures