Helping to keep the game fresh and ever-evolving, the Pokmon Trading Card Game is frequently adding new game mechanics to the rules for players to equip in their decks
Thanks to this, it's a good idea to know how much Shinedust you'll spend for every card you trade
My decision to play 16 lands was a bit of a no brainer, though I mightve played 17 lands with Access Tunnel as a bit of a compromise as the 17th land with a higher curve
If you look at these cards as your payoffs (along with the insane card advantage of a fully-utilised Rise from the Wreck) you can build your gameplan around curving out, offering trades wherever possible, and overpowering the foe with your deeper reserves of big bodies
Sultai can play the long game by having the best removal, card draw, recursion, counterspells, and late game threats