Use Trade to discard an Energy card from your hand so that you may draw two cards, and then use Ns PP Up to recycle that Energy card back into play, accelerating it to your benched Ns Pokmon
Not only does its first, standard attack deal 160 damage (for the cost of one Psychic and two Colorless Energy), but it also reduces incoming damage from the defending Pokmon on your opponents next turn which is excellent
No names or anything have been decided yet, since it's still completely in the beginning concept hpase, but I thought it'd be fun #262 I have so many pokemon that I like, but I feel confident that, no matter when, if I take a second look at this I can at least say "Yeah, this is about right"
Id also include cards like Titanic Ultimatum or Unnatural Growth that are going to make your creatures more powerful and make it easier to deal at least some combat damage
There are a few cards who I would love to see in a permanent safe case and graded, but I was always too scared of them getting "lost" in the mail