Read on for the full, unedited interview with Wizards of the Coasts Daniel Holt and Dillon Deveney: IGN: Why did you decide to build each commander deck around a whole game this time
Wait, wait, please dont take out your pitchforks after a cursory look at the entries just yet
Illustrated by Douglas Shuler Not Legal This version of this card has a non-standard Magic back
To name a few, there is: Aurelia, the Warleader ~ infinite combat phases / Iona, Shield of Emeria ~ lock down all colors / Archangel of Thune ~ ramp +1/+1 counters fast / Archangel of Tithes ~ lock down attacking and defending of opponents / Chancellor of the Annex ~ counter everything / Exquisite Archangel ~ extremely hard to lose / Flameblade Angel ~ return large amounts of damage back to opponents / Gisela, Blade of Goldnight ~ take next to no damage and do extremely large damage / Sublime Archangel ~ extremely large damage when creature attacks alone Angel's Grace + Near-Death Experience ~ You can turn that potential lose into a win, as long as you have Near-Death Experience out on the field when you use Angel's Grace
It hasnt quite gotten there yet, however, despite a big wave of support in Aetherdrift