Ironically, for this combo to work, your commander cant be on the battlefield unless you have some other way to place at least three other cards into your graveyard for each time you recast Burning Inquiry
This is another meme deck that people were asking for, but now that its here were all just like, Oh okay. Theyre alright
You'll need a lot of trample to get past it, and you'll still lose creatures in the exchange

Caparocti Sunborn | Commander | Mark Wischkaemper Commander (1) 1 Caparocti Sunborn Creatures (10) 1 Anim Pakal, Thousandth Moon 1 Attentive Sunscribe 1 Curator of Sun's Creation 1 Digsite Conservator 1 Lizard Blades 1 Loyal Apprentice 1 Pia Nalaar, Consul of Revival 1 Puresteel Paladin 1 Sram, Senior Edificer 1 Volatile Wanderglyph Planeswalkers (2) 1 Basri Ket 1 Quintorius Kand Instants (7) 1 Boros Charm 1 Delayed Blast Fireball 1 Generous Gift 1 Stroke of Midnight 1 Swords to Plowshares 1 Two-Handed Axe // Sweeping Cleave 1 Wear // Tear Sorceries (5) 1 Austere Command 1 Hit the Mother Lode 1 Jeska's Will 1 Seize the Spoils 1 Sevinne's Reclamation Enchantments (2) 1 Chained to the Rocks 1 Etali's Favor Artifacts (33) 1 Arcane Signet 1 Beamtown Beatstick 1 Blackblade Reforged 1 Bladehold War-Whip 1 Boros Signet 1 Brass's Tunnel-Grinder 1 Buried Treasure 1 Chariot of Victory 1 Clay-Fired Bricks 1 Diamond Pick-Axe 1 Fellwar Stone 1 Goldvein Pick 1 Haunted Cloak 1 Key to the City 1 Liquimetal Torque 1 Loxodon Warhammer 1 Maul of the Skyclaves 1 Mind Stone 1 Mithril Coat 1 Sol Ring 1 Sonic Screwdriver 1 Strionic Resonator 1 Swashbuckler's Whip 1 Swiftfoot Boots 1 Sword of the Animist 1 Talisman of Conviction 1 The Irencrag 1 The Reaver Cleaver 1 Thousand Moons Smithy 1 Thran Power Suit 1 Tinker's Tote 1 Trailblazer's Boots 1 Urabrask's Forge Lands (40) 7 Plains 8 Mountain 1 Ancient Den 1 Axgard Armory 1 Buried Ruin 1 Castle Ardenvale 1 Clifftop Retreat 1 Command Tower 1 Darksteel Citadel 1 Furycalm Snarl 1 Great Furnace 1 Hidden Courtyard 1 Hidden Volcano 1 Minas Tirith 1 Mines of Moria 1 Needleverge Pathway // Pillarverge Pathway 1 Pit of Offerings 1 Restless Bivouac 1 Rogue's Passage 1 Rugged Prairie 1 Rustvale Bridge 1 Slayers' Stronghold 1 Spectator Seating 1 Sundown Pass 1 Sunhome, Fortress of the Legion 1 Temple of Triumph 1 Volatile Fault This deck has a pretty big advantage of not being overly complicated, so let's walk through it piece by piece, starting with mana

Whether this card should see play would depend on the specific deck strategy and card synergies, as well as the overall competitive landscape of the format