The Duskmourn precons, and not just Endless Punishment at that, provide a great experience to that end
Also, my impression is that people love Iroh, which means I love Iroh
Perfect for those new to the game or TCGs as a whole, its straightforward strategy is uniquely accessible while still being fun even for experienced TCG fans
It can edict away a critical commander like Korvold early, and it acts as a way to turn Prossh, Skyraider of Khers kobolds into a lethal threat all on their own after blocks are declared
You won't lose from having 0 or less life, drawing a card from an empty library, having ten or more poison counters, and so on