Wizards wanted more stylized artwork for the cards and I was psyched to see my work in that context, and once the spoilers started to drop I simply felt giddy to see the cards I had done as a whole
For example, the activated ability of Aangs Iceberg requires that you waterbend 3, which means the player can tap artifacts and creatures to help pay the cost, or use old-fashioned mana to activate the abilities
While it could only at most garner two-for-one card advantage, this often was enough to fuel three-color, base-white decks such as the oddly named "PT Junk" and "PT Jank" decks
On top of that, you have the ability to transform it into Ifrit, Warden of Inferno, an obscene summon that kills a creature right away and eventually transforms back and draws you more cards
Weighing up all these little factors is the best way to arrive at the right mix of things for your deck