Turns out Red cards that generate mana tend to be extremely popular, while the back side, Harnfel, Horn of Bounty, is basically like a tame Yawgmoth's Bargain where you can just keep drawing cards so long as you have the resources for it
(The same is true for the face card of the other deck.) We went through so many versions and we had to create something that would be exciting for new-to-Commander players, while also tickling the fancy of experienced Commander players as well
Consider playing at least 30 creatures in your aggro deck, then filling out the rest of your deck with ways to boost the power and toughness of your creatures in combat
[Activate: Main] You may trash this Character: Play up to 1 black [Yamato] with a cost of 8 from your trash
While it might seem like a vote of confidence for aftermath that it is based on one of the most playable mechanics of all time, even discounting the actual text printed on the card (which we'll talk about in a few minutes), the very design of aftermath makes it less powerful than flashback