So, while $150 for an experience is vastly less than one would pay if playing real competitive Magic, its still quite a lot compared to a random board game, where $150 is going to get you a massive box of plastic figures for some 6-hour epic space game, plus a new deck-building game, plus some old Silverline game from FFG
Many of those creatures are in tons of my decks
Without any modifications, it only takes three combat phases to deal enough poison counters to an opponent to make them lose the game
Printed only once in an obscure Starter Magic set in the late 90s, by chance it is still one of the best available all-purpose tutors, and thus sees play in many singleton formats and even Legacy, where Demonic Tutor is banned
Its got a few abilities that closely resemble evolve at various mana costs to slowly increase its stats and abilities