Goro-Goro, Disciple of Ryusei Goro-Goro, Disciple of Ryusei is a bomb way to take advantage of your creatures with modifications: That is, equipment, auras, or counters
To play it, youll exile a card in order to trigger its Harness ability, which essentially brings a creature card back from your Graveyard every turn
Not only is the art on this Mickey card absolutely gorgeous, but the card's effect is a great way to stun your opponent's characters to prevent them from questing next turn, making it a central part of Emerald's game plan
Five mana for two creatures
Sadly though, Ive also had Jace, the Mind Sculptor, Counterbalance, and Senseis Divining Top, making the additional piece of disruption useless