Azurite Sea enchanteds instead lean heavily into the pirate/seafaring theming of the expansion, with characters, actions, items an locations reimagined against a cartographic background, bearing minamilistic drawings very reminicent of bare sketches
At a mere 2 mana, this enchantment is harder to remove than a creature with a similar ability and doubles as a source of damage for any target
Both Lantern and Doc, Leader of the Seven Dwarfs, have similar ramping abilities, and they've both been staples in Amber decks previously
Ungraded & graded values for all MTG JMP Magic Cards
Blue has a bunch of cards that are in-jokes to the development process of the game, because, well, Blue is the 'smart' colour, right