There are two recently printed common two cost sorceries in this genre that exile two for the next turn for cheap enough to play they are pretty pricey too (Wrenn's Resolve is sold out here and as high as 2 bucks on other sides, Reckless Impulse is also sold out here and tends to be closer to 2.50 on other sites) The only cheap is the uncommon from a limited Commander only set, Inspired Tinkering, also sold out but a cheaper 30 cents on other sites
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Sure, its still fun to play solo, but its far more beneficial to not only practice one's competitions and overall skills by seeing real players and their styles
But despite the synergy between Toxic and Proliferating, it is actually the extra value that earns this former planeswalker a spot on this list
Lurrus of the Dream-Den Companions break the game because players with companions start with a free extra resource, which gives them a huge edge over players without a companion