This was amazing with shuffle effects like fetch lands and Gamble or with rearranging like Sensei's Divining Top or setting with Brainstorm or Sylvan Library or Scroll Rack
Theyre all exploring themes that have been done before (reanimator, +1/+1 counters, equipment, spellslinger), but each one puts a spin on their archetype that results in something new, which is exactly what I ask for from new precons
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Casting two spells per turn has been a fun itch to scratch ever since seeing it in the Kaldheim limited format, and I enjoy how it feels and plays
No matter what route you choose, its hard to go wrong with drawing extra cards and generating extra mana each turn