Tomorrow elevates the blue strategy of card advantage by refining it, making every draw step a tailored and efficient experience
Other removal spells are made unreliable by their dependence on specific gamestates
In other words, if your opponent removes it right away, the fail-case is pretty mediocre Obviously, this sets up the first counter on its own, and once you transform this you get a pretty absurd land
In more casual matches, Thassa's Oracle can still be a fun card to play, since its pseudo-scrying ability is still useful even if it's not ending the game
Once you have the four cards that you needed in your Questbook, show the cards and your book to a Cast Member at the Illumineers Lounge in the Morocco Pavilion or in the Odyssey, and they will stamp / punch your card