cant activate it without delaying drawing Warden till turn 5 (might as well Blackmail Kolaghans Command actually) My turn 3: Make Warden a warrior, attack with 3/3 (12 life) Opponent turn 4: Cast, and make Warden a 3/3, dont attack My turn 4: Make Warden a lifelinking spirit, dont attack Opponent turn 5: make Warden a lifelinking spirit, attack (15 life) My turn 5: Make an 8/8 Actually, wait, 15 life is less than 19 life
These were a correction to the intended mechanics, rather than outright changing what the card does for balance purposes
As of February 2025, the game has been downloaded more than 100 million times, having additionally made over $500 million USD in revenue
This one has the caveat where the character must be damaged first, but you usually are readying after a challenge anyway, so that's not a problem
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