This is something I'd like to side in, not maindeck

3 1 Bone Miser 1 Burnished Hart 1 Coruscation Mage 1 Kefka, Dancing Mad 1 Liliana's Specter 1 Malboro 1 Niv-Mizzet, Parun 1 Psychosis Crawler 1 PuPu UFO 1 Rankle, Master of Pranks 1 Scaretiller 1 Sheoldred, the Apocalypse 1 Solemn Simulacrum 1 Thoughtrender Lamia 1 Tinybones, Bauble Burglar 1 Tinybones, Trinket Thief 1 Virus Beetle 1 Walking Atlas Planeswalkers (2) 1 Liliana Vess 1 Liliana of the Veil Spells (18) 1 Invasion of Amonkhet 1 Aetherize 1 Chaos Warp 1 Counterspell 1 Dismal Failure 1 Living Death 1 Negate 1 Perplex 1 Recoil 1 Reforge the Soul 1 Refute 1 Rise of the Dark Realms 1 Snort 1 Syphon Mind 1 Three Steps Ahead 1 Whispering Madness 1 Will of the Jeskai 1 Windfall Enchantments (5) 1 Liliana's Caress 1 Megrim 1 Painful Quandary 1 Raiders' Wake 1 Waste Not Artifacts (11) 1 Arcane Signet 1 Commander's Sphere 1 Crucible of Worlds 1 Decanter of Endless Water 1 Geth's Grimoire 1 Mind Stone 1 Monument to Endurance 1 Relic of Sauron 1 Sol Ring 1 The Darkness Crystal 1 Thought Vessel Lands (40) 1 Academy Ruins 1 Ash Barrens 1 Canyon Slough 1 Capital City 1 Blood Crypt 1 Cabal Coffers 1 Command Tower 1 Crumbling Necropolis 1 Exotic Orchard 1 Fetid Pools 1 Geier Reach Sanitarium 1 Horizon of Progress 1 Lindblum, Industrial Regency 1 Midgar, City of Mako 1 Mistrise Village 1 Otawara, Soaring City 1 Polluted Mire 1 Reliquary Tower 1 Remote Isle 1 Rogue's Passage 1 Seething Landscape 1 Smoldering Crater 1 Sokenzan, Crucible of Defiance 1 Steam Vents 1 Takenuma, Abandoned Mire 1 Urborg, Tomb of Yawgmoth 1 Watery Grave 1 Xander's Lounge 4 Island 4 Mountain 4 Swamp There we go

Now that includes inking a card like you normally would each turn but that also includes all the ways in which Sapphire can get extra ink on their turns including songs like One Jump Ahead and the new Friend Like Me, items like the Fishbone Quill, and the multitude of characters that mess with your inkwell like Belle, Strange But Special or even an opponent using a Hades, Infernal Schemer against you
Also some colours can be seen as main colours and others as support colours
With a uniquely rare ability to completely shut down your opponents during your turn, Myrel stops all sorts of combat tricks from happening, giving you the freedom to safely cast your spells and attack into an open board