In the "Savage Hunter" deck, rather than Izoni, Thousand-Eyed and Mask of Immolation, you'll find these two new cards perfect for multiplayer games with that Jund sacrifice deck: And in the "Knights' Charge" deck, rather than Shivan Dragon and Tajic, Legion's Edge, you'll find these two multiplayer-attacking powerhouses: As Melissa alluded to earlier, this is one of the ways they could make cards that were powerful for Brawl, without risking that the set would have cards you would badly need for Standard Constructed
The key feature of Tinybones, Bauble Burglar is that it's a cheap commander, meaning you can get it out early and then start the engine going when your opponents discard cards
That means there are lots of tribal things you can dabble in with a Vorel deck
Alayna: The Island was the hardest to fit, and really should be zoomed out even more to make spatial sense in the panorama
Ideally, you can get the game to a one-on-one situation more quickly, one where your opponent has trouble keeping up with your attackers since werewolves can often be ahead of the curve in terms of power in their transformed state