There are so many paths Wizards could take Spock that Im unsure of where to start
It is not all about winning, but I do not want players to be overwhelmed or intimidated by the events, know that with a good head on your shoulders and playing at an above average clip with a plan in place to execute, you can really turn each DLC into a profitable venture for you and your friends!
Fairer Prossh decks might go the route of Triumph of the Hordes to allow Prossh and/or your army of ankle biters to kill opponents with ease, utilize larger buffs like those offered by Return of the Wildspeaker to get the job done, or use Phyrexian Altar and Ashnods Altar to overwhelm the table with powerful spells
This card has a cost of three ink to play and allows the player to pay two ink to reveal the top card on the deck and put it into their hand if it is a character card or move it to the bottom of their deck if not, once per turn
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