Living End +2 Chalice of the Void +3 Leyline of the Void -1 Lightning Bolt -1 Fatal Push -2 Terminate -1 Blood Moon Tron +1 Blood Moon +2 Pithing Needle +2 Sheoldred, the Apocalypse -1 Fatal Push -1 Lightning Bolt -2 Terminate -1 Kroxa, Titan of Deaths Hunger Rhinos +2 Chalice of the Void +2 Sheoldred, the Apocalypse +2 Engineered Explosives +1 Fatal Push +1 Kroxa, TItan of Deaths Hunger -2 Terminate -1 Lightning Bolt -1 Blood Moon -4 Orcish Bowmasters Not Dead After All creates a zero mana enchantment that will be destroyed by Engineered Explosives
IIRC in Yugioh there is only a certain number of Blue-Eyes (from the show?), so you could put a rule on the card 'there may only be X Blue-Eyes on the battlefield at any time', Star Wars CCG used to have permanents that you could have 2 or 3 copies of in play, in addition to stuff you could only have 1 of, the concept would work fine here too, only this could care about both players' boards
There are going to be lots of offers to choose from, so find out what's worth prioritising in our guide to Cyber Monday Nintendo Switch deals
Heck, Widow's Walk ability is so situational, that it might not even align well with typical Limited strategies, where attacking with multiple creatures is often preferred
Before I tackle that, though, I want to talk about how I see Limited as a format, and the two distinct archetypes that exist in it