2 Abandoned Air Temple 4 Archon of Emeria 4 Badgermole Cub 1 Boseiju, Who Endures 4 Brushland 4 Collected Company 1 Eiganjo, Seat of the Empire 2 Elspeth, Storm Slayer 4 Elvish Mystic 4 Enduring Innocence 1 Forest 4 Llanowar Elves 3 Ouroboroid 4 Plains 4 Razorverge Thicket 4 Skyclave Apparition 1 Starting Town 4 Temple Garden 3 Thalia, Guardian of Thraben 2 The Wandering Emperor 4 Aven Interrupter 3 Beza, the Bounding Spring 1 Elesh Norn, Mother of Machines 2 March of Otherworldly Light 2 Seam Rip 3 Unlicensed Hearse Despite the breadth of play patterns in Pioneer today, diversity in competitive play has slowly declined over the last few months
I imagine at this rate, with a playable flipside, it will see some amount of play
However, because poisoning your enemies I mean opponents is such a short goalpost, it tends to be one of the most hated ways to play
Despite their legendary status, these commanders fail to provide the synergy, efficiency, and versatility needed to compete effectively in the format
A two-cost, inkable card, this character has only one Strength and three Willpower