The Green one is my fave
killing all creatures in play Built from Scratch (Red): Artifacts, especially sacrificing them and getting them back from the graveyard Guided by Nature (Green): Elf creatures, lands CONS So that all sounds pretty sweet, right
Game Changers should generally be cards that easily and dramatically warp Commander games, allowing players to run away with resources, shift games in ways that many players find unpleasant, block people from playing, efficiently search for any of their strongest cards without downside, or have commanders that are highly unfun in casual games
Your creatures are still sizable threats with Heartless Summoning on board, and theyll be much easier to cast
"Discover," as it's helpfully called, is a lot like Cascade--it lets you dig through your deck to play cards that you'd otherwise have to wait for