It protects your creatures from being countered and gives them haste or +1/+1 counters, all at 3cmc
You don't want to base too much around what could happen, but it's a good element to factor in
Your attackers will have to be Creatures that youve cast previously, as a condition called summoning sickness prevents creatures from being tapped for one turn
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It doesn't copy whether that permanent was tapped or untapped, whether it had any counters on it or Auras attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on