Once the game becomes day (or less commonly, night), the game will be exactly one of themday or nightgoing back and forth for the rest of the game (barring someone killing the sun with Naturalize 2, I suppose)
As we return to Zendikar for the third time, we get to experience many of our favorite things about the plane: land-based mechanics, full-art lands, and even Expeditions
(2018-01-19) Speaking of that, cards in graveyards are shuffled into their owners libraries
Stage 3: Tutor up win condition such as Memnarch or Tezzeret the Seeker and win game
STEP 3: POTENTIAL So, youve figured out your identity what mechanic or aspect of Magic youre determined to recapture, the signature card effects youll use, even a fun joke name for the deck and you feel great pride and ownership in having built (or at least tuned it) yourself