This all amounts to a bunch of very powerful buffs to a familiar and comfortable control playstyle, but at least there is one complication: committing two mana on your turn to something you cant use until the turn after opens a dangerous (if short-lived) window where you can be punished for that huge drop in tempo except for when it doesnt
While self-mill isnt the hallmark of red-white decks, theres enough support in the set for graveyard strategies that an innocuous engine card that can slowly drain life might do more than you think
Blood Moon is great for stopping powerful land-based strategies like Dark Depths or Mazes End and turning off more basic cards like Evolving Wilds
Once again, youll get 36 Wonder Hourglasses, 12 Pack Hourglasses, and 10 Shop Tickets as your reward
Cards like Mystic Sanctuary, Mystical Tutor, and Brainstorm make the miracle incredibly achievable, almost like youve rigged the game in your favor