Why use a group

The rarity table looks as follows: image949719 19.8 KB The raw data for the holos, rares, Pokmon-GX, full art Pokmon and full art Trainers/secret rares looks as follows: image579725 10.7 KB image727349 7.69 KB image727349 7.46 KB image851631 12.8 KB The uncommons sheet looks as follows: Psychic Memory, Staravia, Piloswine, Lusamine, Hakamo-o, Haunter, Devoured Field, Zweilous, Gastrodon, Sea of Nothingness, Miltank, Cinccino, Gladion, Lairon, Alolan Graveler, Emolga, Mawile, Grumpig, Peeking Red Card, Diggersby, Hakamo-o, Counter Catcher, Fighting Memory, Counter Energy, Accelgor, Lusamine, Staravia, Kakuna, Dashing Pouch, Psychic Memory, Piloswine, Devoured Field, Zweilous, Miltank, Sea of Nothingness, Counter Energy, Gladion, Cinccino, Lairon, Emolga, Alolan Graveler, Fighting Memory, Gastrodon, Counter Energy, Mawile, Grumpig, Staravia, Counter Catcher, Diggersby, Accelgor, Kakuna, Lusamine, Haunter, Dashing Pouch, Hakamo-o, Miltank, Peeking Red Card, Piloswine, Zweilous, Cinccino, Grumpig, Emolga, Gladion, Staravia, Alolan Graveler, Mawile, Psychic Memory, Lairon, Fighting Memory, Devoured Field, Gastrodon, Kakuna, Accelgor, Sea of Nothingness, Haunter, Counter Catcher, Hakamo-o, Diggersby, Piloswine, Counter Energy, Miltank, Zweilous, Gastrodon, Peeking Red Card, Cinccino, Alolan Graveler, Devoured Field, Emolga, Grumpig, Lusamine, Lairon, Mawile, Dashing Pouch, Gladion, Staravia, Accelgor, Kakuna, Miltank, Psychic Memory, Haunter, Fighting Memory, Hakamo-o, Sea of Nothingness, Diggersby, Alolan Graveler, Piloswine, Peeking Red Card, Gastrodon, Zweilous, Haunter, Cinccino, Grumpig, Emolga, Counter Catcher, Mawile, Diggersby, Fighting Memory, Dashing Pouch, Lairon, Kakuna, Accelgor Edit 2024/03/24: Changed sequence length from 180 to 360

Izuku Midoriya and Ochaco Uraraka win when the latter manages to hug the bomb
Such examples are the Gishky, Nekroz, and Vendread, since any of the Ritual Spells from those archetypes can summon any of their respective Ritual Monsters
So now this ability is a card that can either damage a creature (nail 'em with the wrestling move) OR get rid of a train (or any other artifact)