As I started going through more options, though, I realized that "essentials" here could mean things like Dockside Extortionist, Purphoros, God of Forge
Legendary Creature - Wizard Rat Ninja Satsuki, the Living Lore : Put a lore counter on each Saga you control
So, well go through them all and rank them from best to worst
My theory on Sol Ring (and ramp in general, for that matter) is either we want it all the time or we should work around it, because if it means 10% of our deck is dead after our opening hand, it's probably not worth it
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