I checked over the list multiple times and I feel like the only two cards that don't synergize and I feel are a bit weak as generic filler is Pull from Tomorrow and Destroy Evil
Here, he encounters Emi, still comfortably in her element, but instead of crushing test scores, she's equipped with a White deck and a veteran talent for the game to counter Hajime's mono-colored Black deck
The Reaper always have hexproof when you have the mana up, because your foe has to play around it
Aside from a few outliers, land based effects are actually less powerful and varied than spells, but they offer two major advantages which more than offset this weakness
1 Team Rockets Meowth 109/98 Mafia's Best Friend Even though the best Art Rares in The Glory Of Team Rocket can't compare to the values of expensive Special Art Rares like those in Super Electric Breaker, this Meowth could make an argument for being considered special