Enchantment - Aura Color tag templates(None) Wild Growth Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional
Having a stable mana base is essential if you want to do multicoloured strategies, and the only way that works is with fetch lands
For a single blue mana, you can name a card, specifically your opponents Commander, and then counter that spell for another single blue mana every time they try to cast it
Bomat Courier and Bedlam Reveler make you pitch your hand, but simply stopping those drawbacks doesnt seem worth it
Significant cards on the list: The Power 9 The Original Dual Lands The Ante Cards Blaze of Glory Braingeyser Chaos Orb Contract from Below Copy Artifact Cyclopean Tomb Fastbond Forcefield Fork Gauntlet of Might Illusionary Mask Lich Natural Selection Raging River Time Vault Two-Headed Giant of Foriys Vesuvan Doppelganger Wheel of Fortune Word of Command Most of these cards are already quite pricy thanks to power level, nostalgia, or both