Until next time, have fun with your token decks
13x lands that can produce white or black 1x land that can enter as either white or black (Brightclimb Pathway // Grimclimb Pathway) 9x lands that produce black mana One of them being Urborg, Tomb of Yawgmoth, which will make all lands on the battlefield a swamp, in addition to their other types Two of them being MDFC cards (Hagra Mauling // Hagra Broodpit and Agadeems Awakening // Agadeem, the Undercrypt) 6x lands that product white mana 5x utility lands For utility lands, there is the Dark Depths / Thespians Stage combo mentioned previously
Deadly on its own, when its in commander form, its a one-shot kill when it cant be blocked
As we saw with Battle for Zendikar s Part the Waterveil, any extra turn effect that gives you a creature to attack with is an asset to a Taking Turns deck
And one aspect why I think this might be viable is because with the rotation, we lose any generic hand disruption like Iono Why not believe this card has a chance of being played