Thats huge when it comes to grindy attrition battles
As for the Steel and Emerald deck, this is one for more experienced players
And whenever a toy character is banished during your turn, you gain two lore
FINAL FANTASY: COLORLESS, ARTIFACTS AND LANDS Summon: Bahamut is going to be wonderful for colorless decks that can ramp it out, for saga decks that can manipulate it, and for any decks looking to reanimate it for cheap
On top of that, Aurora, Dreaming Guardians three strength and five willpower pair with its two lore to make it a solid card by itself, able to likely withstand a few attacks in the early game - especially given that having Shift 3, allowing you to bring it out on top of another Aurora card for a lower ink cost, means you can have it on the field very early on