Star Wars CCG | Saber 1 - Death Star II | The Nerd Merchant
Wizard Life: 15 Intellect: 4 You may only have red cards in your deck
(Allies can be attacked and can't be defended by the controlling hero
Text: Any champion can use wizard spells when defending Myth Drannor
Star Trek CCG | Strategema - All Good Things | The Nerd Merchant
Korshem, Crossroad of Elements [ELE000] (Tales of Aria) 1st Edition Cold Foil Sealed_Starter Deck Star Wars CCG | SaberSet: Tales of Aria Edition: 1st Edition Finish: Cold Foil Type: Action Subtype: Landmark Rarity: Fabled Class: Elemental Cost: 1 When you arrive at the legendary Korshem, go again. Whenever a hero reveals a card, they gain [1 Resource], or gain 1 [Life], or their next attack this day gains +1 [Power], or their next attack action card they defend with this day gains +1 [Defense]. At sunset each day, depart Korshem if no hero gained [Resource], [Life],